You'll learn that the spirits are trapped in this "endless nightmare" because of the Baroness, but that a Spirit of Justice recently arrived to save them. Examining the map will also unlock theīlackmarsh, you'll find Kristoff's body (#1), but when you examine it, a talking darkspawn named the First will confront you, and it will give you a "gift" from the "Mother." This gift will send you to theīlackmarsh Undying, the Fade version of theīlackmarsh Undying, you'll eventually find your way to the village, where several spirits will talk to you. Varel won't know anything about where Kristoff is or what he might have discovered, but he'll suggest that you travel toĪmaranthine and ask around there about him.Īmaranthine, when you enter the Crown and Lion inn, you'll learn from the innkeeper and the maid that Kristoff rented a room from them, and that he had mentioned that the darkspawn were acting strange, "like they wanted to be caught." When you enter Kristoff's room (the innkeeper will give you the key), you'll discover a map labeling theīlackmarsh as Kristoff's likely destination. Vigil's Keep - except for one named Kristoff, who was investigating why the darkspawn didn't disappear at the end of the Blight. Varel will tell you that all of the Orlesian Wardens died during the attack on You'll receive this quest when you talk to Seneschal Varel in the throne room of Did we miss anything in this section? Is there something we didn't discover?
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